Two switching methods 
4.2.10 This page will introduce store-and-forward and cut-through switching.
The following two switching modes are available to forward frames:
This page concludes this lesson. The next lesson will describe Ethernet Switches. The first page will explain the main functions of switches.
4.2.10 This page will introduce store-and-forward and cut-through switching.
The following two switching modes are available to forward frames:
- Store-and-forward
     - The entire frame is received before any forwarding takes place. The
     destination and source addresses are read and filters are applied before
     the frame is forwarded. Latency occurs while the frame is being received.
     Latency is greater with larger frames because the entire frame must be
     received before the switching process begins. The switch is able to check
     the entire frame for errors, which allows more error detection. 
 - Cut-through
     - The frame is forwarded through the switch before the entire frame is
     received. At a minimum the frame destination address must be read before
     the frame can be forwarded. This mode decreases the latency of the
     transmission, but also reduces error detection. 
 
- Fast-forward
     - Fast-forward switching offers the lowest level of latency. Fast-forward
     switching immediately forwards a packet after reading the destination
     address. Because fast-forward switching starts forwarding before the
     entire packet is received, there may be times when packets are relayed
     with errors. Although this occurs infrequently and the destination network
     adapter will discard the faulty packet upon receipt. In fast-forward mode,
     latency is measured from the first bit received to the first bit
     transmitted. 
 - Fragment-free
     - Fragment-free switching filters out collision fragments before
     forwarding begins. Collision fragments are the majority of packet errors.
     In a properly functioning network, collision fragments must be smaller
     than 64 bytes. Anything greater than 64 bytes is a valid packet and is
     usually received without error. Fragment-free switching waits until the
     packet is determined not to be a collision fragment before forwarding. In
     fragment-free mode, latency is also measured from the first bit received
     to the first bit transmitted. 
 
This page concludes this lesson. The next lesson will describe Ethernet Switches. The first page will explain the main functions of switches.

  
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