Comparing RIP v1 and v2
1.2.3 This page will provide some more information about how RIP works. It will also describe the differences between RIP v1 and RIP v2. RIP uses distance vector algorithms to determine the direction and distance to any link in the internetwork. If there are multiple paths to a destination, RIP selects the path with the least number of hops. However, because hop count is the only routing metric used by RIP, it does not necessarily select the fastest path to a destination.
RIP v1 allows routers to update their routing tables at programmable intervals. The default interval is 30 seconds. The continual sending of routing updates by RIP v1 means that network traffic builds up quickly.
To prevent a packet from looping
infinitely, RIP allows a maximum hop count of 15. If the destination network is
more than 15 routers away, the network is considered unreachable and the packet
is dropped. This situation creates a scalability issue when routing in large
heterogeneous networks. RIP v1 uses split horizon to prevent loops. This means
that RIP v1 advertises routes out an interface only if the routes were not
learned from updates entering that interface. It uses holddown timers to
prevent routing loops. Holddowns ignore any new information about a subnet
indicating a poorer metric for a time equal to the holddown timer.
Figure
summarizes the behavior of RIP v1 when used
by a router.
RIP v2 is an improved version of RIP v1. It has many of the same features of RIP v1. RIP v2 is also a distance vector protocol that uses hop count, holddown timers, and split horizon. Figure
compares and contrasts RIP v1 and RIP
v2. The TTL field in the IP packet forces the packet to be dropped. When
the hop count reaches 15 routers, the network is considered unreachable, and
the packet is dropped because the router doesn't have a route to the
destination network.
The first Lab Activity on this page will show students how to set up and configure RIP on routers. The second Lab Activity will review the basic configuration of routers. The Interactive Media Activity will help students understand the differences between RIP v1 and RIP v2.
The next page will explain how RIP v2 is configured.
1.2.3 This page will provide some more information about how RIP works. It will also describe the differences between RIP v1 and RIP v2. RIP uses distance vector algorithms to determine the direction and distance to any link in the internetwork. If there are multiple paths to a destination, RIP selects the path with the least number of hops. However, because hop count is the only routing metric used by RIP, it does not necessarily select the fastest path to a destination.
RIP v1 allows routers to update their routing tables at programmable intervals. The default interval is 30 seconds. The continual sending of routing updates by RIP v1 means that network traffic builds up quickly.

Figure

RIP v2 is an improved version of RIP v1. It has many of the same features of RIP v1. RIP v2 is also a distance vector protocol that uses hop count, holddown timers, and split horizon. Figure

The first Lab Activity on this page will show students how to set up and configure RIP on routers. The second Lab Activity will review the basic configuration of routers. The Interactive Media Activity will help students understand the differences between RIP v1 and RIP v2.
The next page will explain how RIP v2 is configured.
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