Skip to main content

Spanning Tree Protocol

Spanning Tree Protocol
7.2.2 This page will explain how STP can be used to create a loop free network.
Ethernet bridges and switches can implement the IEEE 802.1d Spanning-Tree Protocol and use the spanning-tree algorithm to construct a loop free shortest path network. 
Shortest path is based on cumulative link costs. Link costs are based on the speed of the link. 
The Spanning-Tree Protocol establishes a root node called the root bridge. The Spanning-Tree Protocol constructs a topology that has one path for every node on the network. This tree originates from the root bridge. Redundant links that are not part of the shortest path tree are blocked.
It is because certain paths are blocked that a loop free topology is possible. Data frames received on blocked links are dropped.
The Spanning-Tree Protocol requires network devices to exchange messages to detect bridging loops. Links that will cause a loop are put into a blocking state.
Switches send messages called the bridge protocol data units (BPDUs) to allow the formation of a loop free logical topology. BPDUs continue to be received on blocked ports. This ensures that if an active path or device fails, a new spanning-tree can be calculated.
BPDUs contain information that allow switches to perform specific actions:
  • Select a single switch that will act as the root of the spanning-tree.
  • Calculate the shortest path from itself to the root switch.
  • Designate one of the switches as the closest one to the root, for each LAN segment. This switch is called the designated switch. The designated switch handles all communication from that LAN segment towards the root bridge.
  • Choose one of its ports as its root port, for each non-root switch. This is the interface that gives the best path to the root switch.
  • Select ports that are part of the spanning-tree. These ports are called designated ports. Non-designated ports are blocked. 
The Interactive Media Activity will teach students about STP.
The next page will describe the features of a spanning-tree network.

Comments

Popular posts from this blog

Windowing

Windowing 11.1.5 This page will explain how windows are used to transmit data. Data packets must be delivered to the recipient in the same order in which they were transmitted to have a reliable, connection-oriented data transfer. The protocol fails if any data packets are lost, damaged, duplicated, or received in a different order. An easy solution is to have a recipient acknowledge the receipt of each packet before the next packet is sent. If a sender had to wait for an ACK after each packet was sent, throughput would be low. Therefore, most connection-oriented, reliable protocols allow multiple packets to be sent before an ACK is received. The time interval after the sender transmits a data packet and before the sender processes any ACKs is used to transmit more data. The number of data packets the sender can transmit before it receives an ACK is known as the window size, or window. TCP uses expectational ACKs. This means that the ACK number refers to the next packet that is...

OSI layers / Peer-to-peer communications / TCP/IP model

OSI layers 2.3.4 This page discusses the seven layers of the OSI model. The OSI reference model is a framework that is used to understand how information travels throughout a network. The OSI reference model explains how packets travel through the various layers to another device on a network, even if the sender and destination have different types of network media. In the OSI reference model, there are seven numbered layers, each of which illustrates a particular network function. - Dividing the network into seven layers provides the following advantages: • It breaks network communication into smaller, more manageable parts. • It standardizes network components to allow multiple vendor development and support. • It allows different types of network hardware and software to communicate with each other. • It prevents changes in one layer from affecting other layers. • It divides network communication into smaller parts to make learning it easier to understand. In the foll...

1.2.2 RIP V2 Features

 1.2.2 RIP V2 Features This page will discuss RIP v2, which is an improved version of RIP v1. Both versions of RIP share the following features: It is a distance vector protocol that uses a hop count metric. It uses hold down timers to prevent routing loops – default is 180 seconds. It uses split horizon to prevent routing loops. It uses 16 hops as a metric for infinite distance. RIP v2 provides prefix routing, which allows it to send out subnet mask information with the route update. Therefore, RIP v2 supports the use of classless routing in which different subnets within the same network can use different subnet masks, as in VLSM. RIP v2 provides for authentication in its updates. A set of keys can be used on an interface as an authentication check. RIP v2 allows for a choice of the type of authentication to be used in RIP v2 packets. The choice can be either clear text or Message-Digest 5 (MD5) encryption. Clear text is the default. MD5 can be used t...