Skip to main content

Packet and circuit switching

2.1.5 Packet and circuit switching 

Packet-switched networks were developed to overcome the expense of public circuit-switched networks and to provide a more cost-effective WAN technology.
When a subscriber makes a telephone call, the dialed number is used to set switches in the exchanges along the route of the call so that there is a continuous circuit from the originating caller to that of the called party. Because of the switching operation used to establish the circuit, the telephone system is called a circuit-switched network. If the telephones are replaced with modems, then the switched circuit is able to carry computer data.
The internal path taken by the circuit between exchanges is shared by a number of conversations. Time division multiplexing (TDM) is used to give each conversation a share of the connection in turn. TDM assures that a fixed capacity connection is made available to the subscriber.
If the circuit carries computer data, the usage of this fixed capacity may not be efficient. For example, if the circuit is used to access the Internet, there will be a burst of activity on the circuit while a web page is transferred. This could be followed by no activity while the user reads the page and then another burst of activity while the next page is transferred. This variation in usage between none and maximum is typical of computer network traffic. Because the subscriber has sole use of the fixed capacity allocation, switched circuits are generally an expensive way of moving data.
An alternative is to allocate the capacity to the traffic only when it is needed, and share the available capacity between many users. With a circuit-switched connection, the data bits put on the circuit are automatically delivered to the far end because the circuit is already established. If the circuit is to be shared, there must be some mechanism to label the bits so that the system knows where to deliver them. It is difficult to label individual bits, therefore they are gathered into groups called cells, frames, or packets. The packet passes from exchange to exchange for delivery through the provider network. Networks that implement this system are called packet-switched networks.
The links that connect the switches in the provider network belong to an individual subscriber during data transfer, therefore many subscribers can share the link. Costs can be significantly lower than a dedicated circuit-switched connection. Data on packet-switched networks are subject to unpredictable delays when individual packets wait for other subscriber packets to be transmitted by a switch.
The switches in a packet-switched network determine, from addressing information in each packet, which link the packet must be sent on next. There are two approaches to this link determination, connectionless or connection-oriented. Connectionless systems, such as the Internet, carry full addressing information in each packet. Each switch must evaluate the address to determine where to send the packet. Connection-oriented systems predetermine the route for a packet, and each packet need only carry an identifier. In the case of Frame Relay, these are called Data Link Control Identifiers (DLCI). The switch determines the onward route by looking up the identifier in tables held in memory. The set of entries in the tables identifies a particular route or circuit through the system. If this circuit is only physically in existence while a packet is traveling through it, it is called a Virtual Circuit (VC).
The table entries that constitute a VC can be established by sending a connection request through the network. In this case the resulting circuit is called a Switched Virtual Circuit (SVC). Data that is to travel on SVCs must wait until the table entries have been set up. Once established, the SVC may be in operation for hours, days or weeks. Where a circuit is required to be always available, a Permanent Virtual Circuit (PVC) will be established. Table entries are loaded by the switches at boot time so the PVC is always available.

Comments

Popular posts from this blog

OSI layers / Peer-to-peer communications / TCP/IP model

OSI layers 2.3.4 This page discusses the seven layers of the OSI model. The OSI reference model is a framework that is used to understand how information travels throughout a network. The OSI reference model explains how packets travel through the various layers to another device on a network, even if the sender and destination have different types of network media. In the OSI reference model, there are seven numbered layers, each of which illustrates a particular network function. - Dividing the network into seven layers provides the following advantages: • It breaks network communication into smaller, more manageable parts. • It standardizes network components to allow multiple vendor development and support. • It allows different types of network hardware and software to communicate with each other. • It prevents changes in one layer from affecting other layers. • It divides network communication into smaller parts to make learning it easier to understand. In the foll...

PC Basic...

• Backplane – A backplane is an electronic circuit board containing circuitry and sockets into which additional electronic devices on other circuit boards or cards can be plugged; in a computer, generally synonymous with or part of the motherboard. • Network interface card (NIC) – An expansion board inserted into a computer so that the computer can be connected to a network. • Video card – A board that plugs into a PC to give it display capabilities. • Audio card – An expansion board that enables a computer to manipulate and output sounds. • Parallel port – An interface capable of transferring more than one bit simultaneously that is used to connect external devices such as printers. • Serial port – An interface that can be used for serial communication in which only one bit is transmitted at a time. • Mouse port – A port used to connect a mouse to a PC. • USB port – A Universal Serial Bus connector. A USB port connects devices such as a mouse or printer to the computer ...

1.2.2 RIP V2 Features

 1.2.2 RIP V2 Features This page will discuss RIP v2, which is an improved version of RIP v1. Both versions of RIP share the following features: It is a distance vector protocol that uses a hop count metric. It uses hold down timers to prevent routing loops – default is 180 seconds. It uses split horizon to prevent routing loops. It uses 16 hops as a metric for infinite distance. RIP v2 provides prefix routing, which allows it to send out subnet mask information with the route update. Therefore, RIP v2 supports the use of classless routing in which different subnets within the same network can use different subnet masks, as in VLSM. RIP v2 provides for authentication in its updates. A set of keys can be used on an interface as an authentication check. RIP v2 allows for a choice of the type of authentication to be used in RIP v2 packets. The choice can be either clear text or Message-Digest 5 (MD5) encryption. Clear text is the default. MD5 can be used t...